Destiny 2: Shadowkeep - Bone Piles

For the 2019 edition of Destiny 2's moon, I created the new bone piles that needed an update from Destiny 1. I ended making a resculpt of the individual bones and used Substance Designer to create the layered tiling base material from captured height maps. The bone material needed to be mixable with dust, barnacles, and tar, as well as have a pure bone state.

Some of the raw bone elements

Some of the raw bone elements