Here are some of my contributions to to the Destiny 2: Lightfall raid natural palette. the concept for this raid called for explosions of vibrant color and growth where the tree roots penetrates architectural elements. I crafted the supporting elements of puff flowers, tall grass, and "romanesco" moss growth.
Andrew Kreutzer created the artwork for the architectural palette as well as the white serpentine root models. Raid art created by Matt Turner, Ray Broscovak, and Christian Chojnacki. Concept Art by Jacob Gonzalez.